![]() When the bomb hits, Godzillasaurus is transformed into Godzilla. Bosses consist of the Yog Trio, and the last boss of World 1 is a large ceratopsian dinosaur that is fought on "Lagos Island", just before the bomb hits. Carl starts out with one monster - Godzillasaurus. I'm considering having each world with a specific objective that has to be completed at the end to progress(Create Godzilla, Rescue Rodan), etc.Īs for new monsters, game play stuff, etc:įirst world is like an introductory world. For example, early on Carl discovers that the game will only go into it's supernatural weirdness if only one person is watching the screen as it happens. There will be more of an emphasis on exploring what's in the game, seeing what it's capable of, testing it's limits, and hopefully figuring out WHY the game is the way it is. I will attempt to add more new gameplay elements, and try for a less predictable flow of events. It doesn't progress through the same "worlds" that Zach went through. The story focuses on Carl playing the same cartridge, except now the game has entirely reinvented itself from the start. Unlike the 1st story, where the story all happened in one night and it's all in past tense, the 2nd story will have the new narrator play a world a day(Or one per week) and make a summary at the end of each one. Possible spoilers, if you're wary of that.Ī new guy (Carl) does indeed buy the game. This is the list where the TvTropes mention of Rodan and the Seven Sins demons came from. That being said, here are the ideas I had posted regarding a possible sequel. I had to work on NGC in my free time without any assistance, and it took the majority of a year to create. The other thing is that making a screenshot story of this scale takes a huge amount of time and effort. And I'm not sure I could write a better story. If I were to make a sequel I would want it to be better than the original, otherwise it would be unnecessary. I've always been more of an artist than a writer, and that is apparent in the story, sometimes to embarrassing extent. Since completing this story I've realized that my writing leaves a lot to be desired. It seems like even when I'm trying to come up with ideas for other things, my mind always wanders back to stuff I could do for this sequel. Being positive, I think at least one more good story could be gotten from the material. I have been considering it even while I was making the first one. ![]() I wanted to do something else for more practice in the screenshot story style, but I'm not sure where to go with it. I've been trying to make another screenshot creepypasta, however it's not "flowing" very well. Instead, it is available on Allone Works's website, and its own dedicated blogspot.Hello readers! I thought I'd make a post for an open discussion regarding some things. It is not available on the Creepypasta Wiki.And as he gets himself involved into a new adventure, he's about to find out the origins behind the game itself as it preys on his deadly curiosity. The changes in this playthrough are much more radical compared to the first game. Right from the get go, the ''LAST GAME'' option is missing, meaning that the game has wiped out any trace from the last adventure, and, according to Zach, 'has recreated itself again'' since he last played it. Unlike Zach, Carl is no Godzilla expert, but he recalls seeing some of the franchise's movies (presumably during his childhood).Īfter setting up the TV-to-Computer connection, and opening his screencap application, he starts to play the game. ![]() Soon after purchasing the cartridge, both Zach and Carl discuss about the game. The story follows a man named Carl, who gets the same cartridge Zach sold on Ebay some time after the events of the first creepypasta. NES Godzilla: Replay is the ongoing sequel to the NES Godzilla Creepypasta. ![]()
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